OverviewThis menu appears when you turn on the PC Engine+UperGrafx without a HuCard inside the system. The PC Engine controller is used to navigate the menu and select the menu options.
Changes to the configuration settings are saved immediately, and remain saved even after the system power is turned off.
Using the Controller
Detailed Item DescriptionsBACKUP RAM AREASelects which of the 3 available pages on the unit's FeRAM to use for backing up game save data. SCREEN ASPECT RATIO (from upergrafx_xx_20191005.pac)Select the screen aspect ratio of the PCE display. This function affects all VCE screen modes. (The discontinued function "PIXEL ASPECT RATIO ON 4x3" affects only 256 pixel mode (it's a popular name)) [FIXED] The size of all the pixels output by the PCE are now same, so that users don't feel a sense of discomfort. However, the screen is longer horizontally. [ADJUSTED] This function adjusts to the appropriate screen aspect ratio, like an analog TV. However, users might feel a sense of discomfort due to slower scrolling.
SIMULATED SCANLINES (from upergrafx_xx_20191005.pac)You can toggle the simulated scanlines on and off.
PIXEL ASPECT RATIO ON 4x3 (until upergrafx_20190803.pac)(The function has been removed from upergrafx_xx_20191005.pac) You can choose the pixel aspect ratio of the PCE display with this setting. When the PCE outputs a horizontal resolution of about 256 pixels, you may choose to shrink it by 1 pixel.
This is useful for games that can be forced to display in ARCADE MODE. Due to the nature of digital displays, it's not possible to select intermediate scales. It might not look as good when compared to analog displays.
A scanline filter is available on the 4x2 and 3x2 aspect ratios.
Please click the image. You can check full-size pictures which is useful to understand the difference.
SIDE AREA DESIGNSelects the type of design that will appear in screen border area on the left and right sides of the game window.
BLACKGRIDVSYNC FREQUENCYSelect the type of vsync frequency that you prefer.
TOP AND BOTTOM CROPPINGThis option crops out the upper and lower 8 lines of the background layer, while leaving the foreground sprite layers untouched.
The Uper Grafx displays the upper and lower 8 lines of the PCE's video output which would normally be hidden from view on an analog TV.
Because these areas of the screen aren't supposed to be visible on an analog NTSC television, some games might display graphical anomalies in these areas.
Any annoyances caused by this can be mitigated by cropping out these parts of the background layer.
This video of Final Lap Twin demonstrates this option in action:
SYSTEM CARD TYPE IN SLOTSelects which of the two types of physical System Cards to use when playing CD-ROM2 system software. This setting has no effect if a physical ROM card is not inserted into the PCE system; it has not effect when playing ROM image files.
VIRTUAL CD DRIVE SPEEDSelects the read speed of the virtual CD-ROM2 system drive.
IMAGE NUMBER PRESETThe number if installed disc images appear as occupied blocks in the CD-ROM2 system's memory card display screen. Use this screen to navigate and select the disc image you wish to run.
The notation used to organize the disc images is "bb-nn", where "bb" represents the block, and "nn" represents the number.
BLOCKAllows you to select one of the 99 available disc images.
DISC, ROMDisplays the disc image number or ROM image number within the target BLOCK.
IMAGE LISTThis list will display the actual names of the disc images on the memory card, and you may select and run them through this list as well.
The screen will switch when you press the I button on the controller. Please see this page for more information: Selecting and Manipulating Disc Images
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